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InZOI boss says the success of Crimson Desert and other Korean games is "really nice to see" but Asian developers "still have a lot to learn from Western developers"
InZOI director Hyungjun ‘Kjun’ Kim says that he is proud to see fellow Korean developers succeed, but also reckons that…
New Steam update finally addresses huge disparity in regional prices between countries "to help developers price games in 35 currencies and 4 region groups worldwide"
A new Steam update aims to help developers more accurately price their games in worldwide currencies, hopefully getting rid of…
The critically acclaimed Mewgenics may be coming to Switch 2 and PS5 soon.Ports running on both systems were posted on…
"The fundamentals of FPS should drive our decision": Battlefield 6 designers say developers have a "responsibility" to make games intuitive
Battlefield 6 launched in October to generally very solid reviews, with our own writeup awarding the FPS 4/5 stars and…
Ex Highguard developers blame "hubris" for the game's failure in new report, with studio leaders convinced they had another Apex Legends on their hands
The story of Highguard reads like a fever dream, marked by an oddly timed Game Awards trailer, surprisingly encouraging player…
Nintendo Treehouse product team makes game developers "terrified" because they don't "give a s***" about anything other than how a game plays: "They were like these alien gods"
The Nintendo Treehouse product development division seems to share the same red-nose jolliness as the rest of kid-friendly Nintendo in…
France gives 28 Clair Obscur developers a knighthood and says ‘video games have reached a new level of recognition’
28 members of Sandfall Interactive, the development team behind the critically acclaimed Clair Obscur: Expedition 33, have been awarded knighthoods…
Twice as many developers surveyed by GDC say they want to make games on PS5 or Switch 2 than on Xbox
The number of developers interested in working on Xbox games is half that of PS5 or Switch.That’s according to the…
Fallout lead says "spaghetti code" has nothing to do with being a "stupid, lazy programmer" – it happens when developers aren't given enough time: "I'd love to tell you this was hypothetical. It's not"
Fallout co-creator Timothy Cain wants you to know that unreadable, so-called “spaghetti code” in video games isn’t a matter of…
Last year, I reviewed South of Midnight for VGC, and while I found its combat repetitive, I thought it was a…