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Browsing: dev
Arknights: Endfield dev says launching a new gacha RPG in a post-Genshin Impact world is tough when "some titles are so similar that players go into a game for 1 hour and they know what will happen in the next 20 hours"
New action RPG Arknights: Endfield turned heads not just because it’s a major release from Hypergryph, home of tower defense…
Indie dev sees Ubisoft fail to bring back Splinter Cell for 13 years, says fine, I'll do it myself with a "short, focused stealth" game "inspired by classic PS2-era games"
It’s been 13 years since the last mainline Splinter Cell game, 2013’s Blacklist, and although Ubisoft insists the Splinter Cell…
Slay the Spire 2 dev teases 3 new modes: something "very competitive," one for players who don't "have the time" for "the Slay the Spire experience," and a new multiplayer setting
Slay the Spire 2 feels a lot like the original hit roguelike deckbuilder, but among the new cards and classes,…
Korean Stellar Blade developer Shift Up has acquired the new studio founded by Resident Evil creator Shinji Mikami, it’s announced.In…
Baldur's Gate 3 actor and prominent gen-AI critic Neil Newbon gives Arc Raiders dev "props" for replacing AI voices with humans
Neil Newbon, the actor best known as Astarion in Baldur’s Gate 3, is giving Arc Raiders developer Embark its flowers…
"As one guy at Ubisoft, I had no impact": Assassin's Creed dev turned indie says he was "miserable" as "one cog" in the massive AAA machine
Darenn Keller is, in some ways, the modern games industry personified. As a young French game designer, he landed a…
God of War's pale hero Kratos is covered in ash because a lead dev saw unfinished concept art on white paper and thought it was "really cool"
One of the most striking things about Kratos’ design in the God of War games – aside from his chiselled…
Kingdom Come: Deliverance 2 dev says he was "fired" and replaced with AI: "I feel incredibly betrayed by the management of the company I've come to care about"
A Warhorse Studios employee alleges the Kingdom Come: Deliverance 2 developer “fired” him and is replacing his job with AI.Max…
Nintendo 64 gets a Skyrim-sized open-world game as dev busts the infamous fog that's defined the console for 30 years
Since it launched way back in 1996, the Nintendo 64’s legacy has been defined by one thing: fog. Well, okay,…
Borderlands 4 performance issues have been "pretty stressful," admits dev, but Gearbox has done "a pretty good job" fixing them
It feels a little weird that, six months on from launch, we’re still talking about Borderlands 4’s notorious PC performance…