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Browsing: creative
Portal writer Erik Wolpaw is "not worried about AI taking over creative writing," but it could be the straight-faced foil to GTA's chaos
Valve writer Erik Wolpaw, one of the leading scribes behind Portal and a long-time staple of the developer’s games, has…
As The Elder Scrolls: Oblivion turns 20 years old, Bethesda creative lead says the RPG is "what Bethesda games are" in the "rawest form"
While Skyrim might be the meme in Bethesda’s catalog due to how often it’s been ported, to me, Oblivion is…
"Bro am I talentless": Pokemon Pokopia players are already blowing fellow fans' minds with their builds, proving they're just as creative as the Animal Crossing and Minecraft community
Pokopia, the new Pokemon spin-off making waves for its cozy gameplay, has only been out for four days now –…
Dead by Daylight's creative director would "love to" do more Chapter remakes after All-Kill Comeback
For Dead by Daylight’s 39th Chapter, it’s taking a different approach to any of the 38 that came before it.…
Ori studio's new action RPG No Rest for the Wicked may be coming to Switch 2, judging by a since-deleted video from the creative director showing off the game running on Nintendo's console
It’s starting to look like a port of No Rest for the Wicked on Switch 2 is coming together. A…
World of Warcraft creative director apparently wishes Blizzard "hadn't called it 'Warcraft,'" and that hasn't gone down well
Some names are iconic. Warhammer. Final Fantasy. World of Warcraft. Every now and then we see a new ‘WoW killer’…
Minecraft creative lead plays Hytale and concludes "I'd rather just play Minecraft," and Hytale's lead says "he is probably right to feel this way"
With Hytale entering the sandbox game pantheon, Minecraft and Mojang CCO Jens Bergensten has been poking his head in to…
A Knight of the Seven Kingdoms showrunner reveals Game of Thrones author George R.R. Martin's favorite changes from the novella: "It [was] such a rich creative experience"
George R.R. Martin isn’t always such a big fan of his books’ adaptations. He had a few choice words for…
Hytale's creative tools let you wedge a live animal into a wall, and the implications for player-made worlds are huge
With just a couple of days to go before Hytale attempts to do what Riot Games couldn’t (release), Simon Collins-Laflamme…
I love a good ol’ fashioned product campaign. Buy a pizza, get a free Call of Duty skin (we drove…