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Browsing: cocreator
Star Wars Zero Company exists because late Call of Duty co-creator Vince Zampella wanted to know about an XCOM veteran's dream game: "Do you think you can make a Star Wars game with this?"
Vince Zampella, the longtime game developer best known for co-creating Call of Duty, died as a result of a car…
Doom co-creator John Romero is "not going to stop making games" despite the state of the industry because "there's too much cool stuff to make"
It’s not a good time in the industry right now. Companies across the board, including EA and Epic Games, are…
Mewgenics co-creator Edmund McMillen says first DLC will be "small" – but it certainly doesn't sound like that to me
Every time I ask one of my pals how much time they’ve put into Mewgenics, it’s always the same response:…
D&D's most annoying rule helped Fallout co-creator Tim Cain get his big break at legendary RPG studio Interplay after he flexed on the job interview
Fallout co-creator Tim Cain owes the job that truly got him started as a game developer to his ability to…
Mewgenics co-creator Tyler Glaiel was "blindsided" by sales far greater than its Steam wishlist tally
Sure, we’re only seven weeks into the year, but Mewgenics has already established itself as one of this year’s breakout…
Fallout 3 is famously green, but series co-creator Tim Cain didn't even notice because he's colorblind: "I was blown away"
Fallout 3 always has been and forever will be drowning in the color green – a visual hue that game…
Despite being one of the fathers of FPS, Doom co-creator John Romero's true love is World of Warcraft: "I lived in that game every day for five years"
Despite revolutionising the FPS genre with the likes of Wolfenstein 3D, Doom co-creator John Romero’s greatest love appears to be…
Mewgenics isn't stopping with dominating Steam, co-creator Edmund McMillen says the roguelike is heading for consoles and has DLC plans in the works
Mewgenics creator Edmund McMillen has confirmed both a console port and DLC for the cat breeding roguelike.Mewgenics has launched as…
Most of the original Fallout's "dark humor" was added just to make co-creator Tim Cain laugh: "We made this game for each other. When it shipped, we were like, 'Well, I hope other people like it!'"
It turns out all it takes to make one of the most influential RPGs of all time is a team…
Fallout co-creator wasn't allowed to share ideas with the rest of the team, so he showed the engine that would eventually power the RPG at a secret pizza party
Fallout’s co-creator and the original game’s producer, Tim Cain, wasn’t really supposed to share ideas with the rest of the…