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Browsing: can039t
Most days, you’ll find me testing board games or writing about them. Reviews, features, news stories, and guides about the…
I can't even make jokes about Terraria's final update anymore when the devs are already teasing "long requested items" just a month after 1.4.5 dropped
I used to make jokes about how many “final” updates Terraria has had, but at this point, is it even…
Ahead of Toy Story 5, Hoppers director says Pixar knows "originals have to exist" and "you can't keep making sequels"
This year, Pixar will release both Hoppers, a delightfully original tale about a girl implanting her consciousness into a beaver,…
The Epic Games Store's new, free puzzler is all about boxes, and I can't believe I'm more excited about it than Marathon
Life is about the simple things. Sunshine. The smell of freshly cut grass. Fluffy animals. It’s a trend we’ve seen…
Highguard was reportedly secretly funded by Tencent, and if that kind of backer can't offer more than two weeks of life I don't know what hope a multiplayer FPS has in 2026
The future for Highguard does not look bright. Developer Wildlight went through mass layoffs barely two weeks after launch, and…
New Silksong update brings "game-changing" tweak to Silk Soar, and fans of the Hollow Knight sequel can't quite believe it: "Wait, this isn't a really good Silkpost?"
It’s been nearly half a year since Team Cherry released Hollow Knight: Silksong into the wild now, but the talented…
The Hundred Line has changed how I think about choice and consequences in games, and I can't put it back in the box
While some of the best story games tell a distinct tale that’s set in stone, videogames are able to elevate…
“Who’s this?” I ask my partner, bringing up an image of Firecracker Ashe. Between us we have over a decade…
No Man's Sky adds Half-Life 2's gravity gun to your arsenal, and I can't believe it's taken almost ten years to get it
If you told my jaded, disappointed self back in 2016 that No Man’s Sky would still be around almost ten…
Mass Effect veterans don't want side quests to feel "tacked on" to their new sci-fi RPG, and they can't add everything or "the game would be thousands of hours"
The Mass Effect alum over at Archetype Entertainment don’t want to bloat their upcoming sci-fi RPG Exodus with side quests…