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Browsing: Bethesda
"We got rid of attributes in Skyrim and you know who complained? Almost nobody": Former Bethesda lead pushed for a streamlined RPG where you don't "have your head buried in menus, stats and rules"
Former Bethesda developer and Skyrim design lead Bruce Nesmith says he “led the charge” on streamlining some of the systemic…
It took Bethesda "several months" to get Fallout 3's Liberty Prime to do what he's told and stop fighting random NPCs: "It's all we're asking you to do, sir"
The mighty Liberty Prime stomps through both Fallout 3 and 4 at particular intervals, causing absolute chaos, as giant robots…
Bethesda devs love switching between The Elder Scrolls and Fallout because going from fantasy to sci-fi "keeps things fresh": "All of these things just get your creativity flowing"
While Bethesda juggles a lot of pressure these days, between working on both The Elder Scrolls 6 and whatever’s happening…
Bethesda could have made a Fallout movie or TV show a decade ago, but "credit to Todd Howard," they refused Hollywood's offers until they found "the right partner"
Hollywood had been asking Bethesda to make a Fallout movie or TV show for a decade before the hit Prime…
Elder Scrolls loremaster says he quit Bethesda after ‘waiting 11 years to be the lead on The Elder Scrolls 6’
Bethesda’s former Elder Scrolls loremaster says he quit the company after it allegedly reneged on a promise to make him…
Before he left Bethesda, Skyrim's co-lead wanted a cliffhanger ending for The Elder Scrolls 6, but now he knows that's "completely unfeasible" for a series that's already gone 15 years between entries
2026 will mark Skyrim’s 15th anniversary, and we still don’t know what shape The Elder Scrolls 6 is ultimately going…
After Morrowind and Oblivion, hardcore RPG fans didn't want Bethesda on Fallout 3 – "It was surprising to us just how much hate we got"
Bethesda wasn’t always synonymous with Fallout. A certain generation of hardcore PC RPG fans resented the studio’s increasingly mainstream, console-friendly…
Fallout 3 launched with so many bugs because Bethesda was "trying to do so much" with the RPG, lead designer says, and "people get tired" eventually: "There's a human element, too"
Bethesda games are notorious for launching with massive piles of bugs and glitches ranging from annoying to absolutely hilarious. For…
GTA 6's ten-year development cycle would be a "very bad bet" for anyone but Rockstar, says former Bethesda dev
Is anyone else nervous that GTA 6 won’t release this year? There’s something about the nature of the delays, the…
Ex Bethesda dev would like to see Fallout 5 in New Orleans, and fewer airships in the Amazon show
There’s something electric about New Orleans. I first fell in love with the city when I was watching The Vampire…