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Browsing: Gaming
Frostpunk 2's next bit of DLC literally turns up the heat with yet another environmental disaster to deal with: volcanoes
Frostpunk 2 is, by its very name, a cold game. That’s its whole shtick, that the world is covered…
How does Papers, Please creator Lucas Pope deal with sharing his work in this era of AI? A severe lack of posting
This current era of the internet is very easily the worst one, even within its comparatively short existence. A…
Adventure puzzle games inevitably always come back to Myst, and 2020’s Call of the Sea was no different. But the…
007: First Light's Bond isn't cool enough to look away from explosions, but he will be trying to find his place in a "risk-averse and data-driven" world
IO Interactive spilled a while ago that 007: First Light will put us in the shoes of a young Bond…
Beyond Words is Scrabble meets Balatro, and it's left me feeling like I've gone ten rounds with a dictionary
Aiming to do for Scrabble what Balatro did for poker, Beyond Words gives you the same framework of a rack…
Pillars of Eternity's turn-based mode is finally out in full, and Obsidian have also kindly turned off the invisible treadmills
Pillars of Eternity has finally gotten its tenth anniversary gift. Obsidian have been busy beta testing a turn-based mode for…
This week in PC games: gritty GTA 4-coded brawler Samson, Ancient Greek bull defender Minos, and a wobbly violinist battles some stairs
Didn’t expect to see me here, did you? Well, as always there’s a new – if slightly abbreviated – week…
"We're not doing zombie animals", says State of Decay 3 studio head, but you can turn a tea kettle into an undead-attracting bomb
If you have been keeping a candle lit for State Of Decay 3 since its 2020 reveal trailer purely for…
The Witcher 3 multiplayer mod's latest major update adds the only mount you'll ever need – your fellow players
All right, giddy up. My bum isn’t digging into your shoulders too much, is it? No, sorry other Geralt, I…
"Keeping teams together doesn't seem to matter to people, but for us it did": Star Wars Zero Company's director on what the industry can learn from XCOM 2
It seems that every week we’re reporting on news of another wave of layoffs at a big game studio. In…