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Heading into launch, Anthem was often called a “Destiny killer” – though that was a label assigned by press and enthusiasts, not by the devs at BioWare themselves. Yet by the time Anthem launched in 2019, it seemed clear that the devs had missed some key lessons from Bungie’s looter shooter. As veteran producer Mark Darrah explains in a new interview, BioWare was still trying to take lessons from the venerable Diablo series rather than Destiny.”I think it took Anthem a very long time to admit to itself that it was a looter shooter,” Darrah tells Destin Legarie. That tracks…

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According to long-time Bethesda developer and Skyrim co-lead designer Kurt Kuhlmann, he was originally told he’d be leading the charge on basting the great turkey that is the The Elder Scrolls 6. That didn’t end up coming to pass and, having left Bethesda back in 2023, the developer’s now spilled the beans as to the sort of story he envisioned the follow-up to The Elder Scrolls 6 telling.

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More than a dozen Disney-published games have just been pulled from sale on Steam, and it’s yet another mark of disappointment for the age of digital preservation. While most of those that vanished aren’t to be found on our best Disney games list, having them suddenly stripped away feels bad, especially given that there was no prior warning to give players a last chance to grab them. The move has also affected some classic LucasArts games, and I’m particularly sad to see 1996 god sim Afterlife among them. The vast majority of the titles affected are old licensed games that…

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This is a blog post, where VGC writers post irreverent and (occasionally) entertaining coverage of video game culture.The latest episode of VGC: The Video Game Podcast is available now.This week, Jordan, Chris, and Andy chat about the newly revealed Pokémon Lego, the future of The Division, Sonic 35, and more.The crew also chats about Josef Fares recent comments about EA, and the publisher’s reputation in general.If you enjoy this podcast, you can get more podcasts, videos, and more from VGC on Patreon. You can find out more at Patreon.com/VideoGamesChronicle.VGC: The Video Games Podcast episodes are available weekly, hosted by VGC’s Jordan…

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Quarantine Zone: The Last Check was a breakout hit at one of last year’s Steam Next Fest events, garnering more than one million Steam Wishlists thanks to a hot demo, and its winning streak has only continued now that it’s properly launched.For a game set in the thick of a zombie apocalypse, Quarantine Zone surprisingly doesn’t cast players as a struggling survivor or a guns-blazing soldier. It instead riffs on indie classic Papers, Please by having players operate a military checkpoint that’s in control of who gets to join the ever-growing, titular community and who needs to be turned away…

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DLSS 4.5 is out now, and while previous new versions of Nvidia’s performance-massaging upscaler would have required waiting around for game implementation – beyond the inevitable Cyberpunk 2077 debut, anyway – it follows more recent additions in letting you impose it upon existing games from the off. That’s done via the Nvidia App and its DLSS Override tools, which following an update on January 14th, is tooled up with what version 4.5 promises to be tangible visual improvements. I’ve been testing it, both on this public Nvidia App release and on a pre-release beta build, and DLSS 4.5 can indeed…

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The first Hytale update has arrived, and it’s got me all excited about torches. That’s a feeling I haven’t had since I was deep in a Terraria hole many years ago, and it feels good to see such a swell of positivity around the Minecraft-style sandbox game’s launch after its dramatic death and rebirth. I still can’t quite believe it’s actually out, just half a year after former owner Riot Games pulled the plug on the project. Yet here we are, and as we come to the end of week one, a new patch brings its first round of changes.…

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Animal Crossing: New Horizons’ 3.0 update adds more to the game than any update we’ve seen before, and with all the hype surrounding the brand new Resort Hotel and Zelda/Splatoon items, you might have ignored the equally important Slumber Islands.Luna’s islands have had an upgrade, and you can now save three Slumber Islands of three sizes that you can choose from, complete with whatever decorations, furniture, and terraforming you’d like to perform to create the island of your dreams. If you want to try performing a radical island design overhaul but don’t want to ruin all of your precious hard…

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Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy. Has the DualSense ever lived up to its promises? Going into the PS5 generation, it was maybe the thing I was most excited about. A controller with vivid haptic feedback, trigger resistance, and a refined PlayStation feel – what wasn’t to get excited over? But more than five years on, its signature features feel underused at best, and gimmicks at worst. Stick drift issues have been a standout narrative of…

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Julian Gerighty, a long-time key cog at Massive Entertainment, has announced that he’s departing the Ubisoft-owned studio after 12 years to go and work on Battlefield at EA. His departure swiftly follows Ubisoft revealing earlier this week that they’re planning to lay off staff at Massive, with a voluntary redundancy process late last year reportedly having not resulted in enough departures to stave off this bloodletting. Meanwhile, the publishers have opted to take the opportunity of Gerighty’s departure to reassure folks that The Division series is just fine.

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