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Fallout co-creator "would have gone in a different direction" than Bethesda did with the RPG series, but "sales say people love what they did"
Fallout is a series that’s changed drastically since Interplay Entertainment’s original two isometric CRPGs, as Bethesda acquired the franchise and took it down the first-person, open-world route. And, now, we know what Fallout’s OG creators think about where the post-apocalypse is at.Game Informer recently talked with three developers who were pretty instrumental to Fallout’s creation – lead programmer Tim Cain, art director Leonard Boyarsky, and executive producer Brian Fargo – about what’s happened to the series since it was passed onto another group of game makers, and their opinions are mixed.The Outer Worlds co-director and current Obsidian Entertainment dev Tim…
Apex Legends Breach isn't "forcing a meta" with its close-quarters push, but playing it safe would be "a worse outcome"
The Apex Legends Breach update marks seven years of Respawn’s battle royale game. It’s become such a regular fixture since its surprise shadow-drop launch that you can easily forget it remains one of Steam’s most-played games, even holding its own against newer challengers like Arc Raiders. In an attempt to ensure it doesn’t grow stale, the new Apex Legends season is making some heavy shakeups to legend and weapon balance, along with the introduction of a new tactical element in Hardlight Mesh. The developer also addresses why it prefers to be a little heavy-handed with changes, rather than play it…
Horizon's co-op game may be a shameless Monster Hunter-like, but it's enough to get me excited about a new PlayStation live service for once
Even though I’ve put hundreds of hours into the Horizon series’ post-apocalyptic open worlds, and many times that across my favorite online games, the prospect of turning Horizon into a series I play alongside friends always made me sceptical. With Horizon Hunters Gathering, I am so in – whether I like it or not.Don’t get me wrong, Horizon Hunters Gathering is very clearly just a shameless take on Monster Hunter Wilds and the rest of that iconic monster battling RPG, but in the Horizon universe instead. Even so, it’s not a genre with a lot of competition (and yes, I…
If you love the tension of Arc Raiders, you can try Square Enix's new deception-driven multiplayer shooter for free now, days ahead of launch
A Killer Inn ‘free stay weekend’ is underway, giving you a chance to try out Square Enix’s new multiplayer shooter ahead of its upcoming launch. The stratospheric rise of Arc Raiders has proven that there’s a huge appetite for the tension of uneasy-alliance multiplayer games where you’re never quite sure who’s on your side. Adopting the likes of Among Us and other hidden-identity favorites such as One Night Ultimate Werewolf, as well as the asymmetric elements of Dead By Daylight and Friday the 13th, this third-person shooter pits wolves against lambs in a struggle to survive. Each match of Killer…
Mass Effect veterans don't want side quests to feel "tacked on" to their new sci-fi RPG, and they can't add everything or "the game would be thousands of hours"
The Mass Effect alum over at Archetype Entertainment don’t want to bloat their upcoming sci-fi RPG Exodus with side quests that feel “tacked on.” The new developer is instead trying to make sure players are compelled to take on side quests regardless of the reward.Former Mass Effect writer and current Exodus narrative director Drew Karpyshyn says as much in an exclusive interview with GamesRadar+, explaining that side content “really is about trying to give players the chance to explore what they want to explore, that will add to the main story.””We don’t want things to feel tacked on,” he continues.…
My Menace campaign hasn’t been a rousing success. In my first mission, I failed a string of optional objectives and saw one of my squads gunned down by a group of heavily-armed, jetpack-wearing space pirates. I got revenge by running them over with an APC. So, we’ll call it a draw. But I need to up my game if I’m to kick these freeloading bandits off the planet Backbone.
Horses dev says Epic Games Store made "provably incorrect" comments about the banned horror game: "They have effectively ghosted us"
Horses developer Santa Ragione has called out an Epic Games executive for making what it calls “provably incorrect” comments about the surreal horror game that was banned on multiple storefronts late last year.Italian developer and well loved horror maker Santa Ragione found itself in hot water a few months ago after Steam blocked its latest game, the aforementioned Horses, from release on the storefront. The Epic Games Store got similarly cold feet, and being cut off from a huge percentage of PC gamers meant the studio is unlikely to have enough money to fund any future projects, according to its…
Blizzard warns WoW Classic players not to jump between worlds to find your friends in Burning Crusade
WoW Burning Crusade Classic has arrived, as Blizzard’s multi-pronged World of Warcraft cycle brings its first expansion back around for a fresh run, once again. It’s yet another chance to step through the Dark Portal into Outland and battle the Burning Legion, and you’ll probably want to team up with some friends to do so. But with the return of the layering system, the MMORPG has been pushing players apart in many cases. Blizzard has already taken some steps to solve this, but it warns you not to try and force the issue, as it can actually make things worse.…
There was a lot to process in the Masters of the Universe trailer, but perhaps one of the biggest takeaways from it all was how ridiculously fun it all looked. By the power of Grayskull (and even a bit of Dolph Lundgren), Nicolas Galitzine had the look down as both Prince Adam and his musclebound alter-ego, He-Man. One person who was only carefully applied to the preview, however, was Skeletor, the nemesis of Eternia’s champion. Jared Leto is taking on the role of the bony-faced bad guy that spent Saturday mornings cackling at every evil plan he hatched, and according…
Overwatch's rebrand was the "right time, right place," director says, as the FPS embraces that the PvE dream is dead
It’s just Overwatch now, and that feels right. Blizzard has finally pulled the ripcord as part of a massive overhaul and dropped the number. Wave goodbye to ‘Overwatch 2’ and say hello to this new era, bolstered by the en-masse arrival of five heroes, with five more set to come by the end of 2026. Even with the more rapid pace that we’ve seen established over the past year, it feels like a major change; Overwatch has finally woken up and matched speed with live-service rivals like Marvel Rivals and Deadlock. But director Aaron Keller says this move couldn’t have…