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Nintendo's Shigeru Miyamoto saw games in the '80s becoming like "pornography": "I think the world of 'hidden secrets' in games has almost reached that same grotesque level"
Shigeru Miyamoto has always had a reputation for thinking outside the box, pushing back on prevalent game design trends, particularly in Nintendo’s very experimental Wii and DS eras. But his frustration with an industry chasing its own tail goes back decades. In fact, he saw the proliferation of samey games doubling down on the same concepts with increasing complexity as pretty “grotesque,” and not far off from pornography.Yes, Miyamoto once compared popular games to porn. In a 1989 interview for a Japanese publication called Gamer Handbook, recently translated by Shmuplations, Miyamoto lamented that “games today are still based on the…
In my most recent Arc Raiders session, I was merrily sharing the spoils of a defeated Rocketeer with the random players that helped me take it out. In the closing hours of Marathon’s Server Slam, I was stalking enemy teams, viciously ambushing them, and hoovering up all the loot from their corpses. Both of these extraction shooters present the same opportunities for collaboration – there’s proximity chat, there are objectives and tough enemies that could be defeated alongside others, and there is no specific incentive to mow other players down instead of walk by them with a cheery remark. They…
This $8 indie game blowing up on Steam is like Mario Golf mixed with Super Smash Bros., and it's already sold 500,000 copies with 95% positive reviews: "Less like friendslop and more like friendsoufflé"
What happens when you chuck Mario Golf and Super Smash Bros. into a blender with some good old fashioned explosives? Apparently, an extremely popular multiplayer game called Super Battle Golf, which has quietly become one of Steam’s best-selling games this year at 500,000 copies sold.The premise for Super Battle Golf is simple and brilliant. It’s an online golfing game where eight players try to knock their balls into the hole all at the same time. While it would normally be seen as pretty rude to, oh I don’t know, throw a grenade at someone on the putting field, in Super…
The highest legal authority in the USA has refused to take a case involving a Missouri computer scientist who wants to copyright art created by his own generative AI system. The compsci guy in question, Dr Stephen Thaler, appealed to the Supreme Court justices after lower courts upheld a US Copyright Office decision that his art doesn’t make the cut for copyright protection, because it wasn’t created by a human. As reported by Reuters, Thaler’s generative AI tech is the winningly dorkish “Device for the Autonomous Bootstrapping of Unified Sentience”, aka DABUS. He applied for a US federal copyright registration…
A single prompt in World of Warcraft Midnight has players discussing the best (and worst) uses for its NPC party members
While they’ve been around for a couple of years, a single prompt in World of Warcraft Midnight to use its Follower Dugneon feature has convinced one player to advise others to “do the dungeon the normal way.” Instead, the sound advice has the WoW community swapping stories and even uncovering some sneaky ways to make use of the game’s NPC allies that are simply “too good at simulating real players.” Reddit user matticus7 attempted to help out those racing through the new World of Warcraft Midnight expansion, suggesting that “it’s a trap” to take the iconic MMO up on its…
A new clip from Invincible season 4 puts the spotlight on Grand Regent Thragg, the leader of the Viltrumite empire who is the season’s big villain, with massive implications for everything to come in the Prime Video streaming series.Here’s the clip, which promises “In two weeks, you’ll start to understand why some refer to Conquest as ‘light work'”: Invincible – Season 4 Thragg Teaser | Prime Video – YouTube Watch On Thragg, voiced by Lee Pace, is as fanatical – and powerful – as Viltrumites come, with a goal of expanding the Viltrumite empire across the entire universe until there’s…
Logitech G325 Lightspeed gaming headset review: cheap wireless cans that don’t sound too shabby
Logitech G325 Lightspeed specs: Connection: 2.4GHz wireless, Bluetooth Microphone: Integrated Drivers: 32mm Frequency response: 20Hz – 20kHz Battery life: 24 hours (2.4GHz) Price: £70 / $80 It remains unfortunate that ‘budget’ wireless headsets can still set you back £60-£80 rather than, say, two shillings and a thruppence. But here we are, and so is the Logitech G325 Wireless, a cut-price pair of over-ears that still manages good comfort and serviceable sound.
Bloomberg reporter details why Playstation may have exited PC as a former Xbox head thinks Sony views Valve as a "new competitor"
Blizzard former vice president has chimed in with his take on why reports of Sony holding back its first-party blockbusters from PC going forward “makes sense.” And with Bloomberg reporter Jason Schreier expanding on the words that sent the rumor mill into motion a few days back, including claims that Ghost of Yotei and Saros will stay firmly behind the fence of Sony’s tall white tower of a console, there’s a lot to think about. According to Mike Ybarra, who climbed the Xbox ladder for ten years before taking up the mantle of president of Blizzard for a time, Sony…
Resident Evil Requiem is likely the series’ biggest launch ever, after Capcom announced that the game has surpassed 5 million sales in less than a week.The news was shared in an announcement on Wednesday, which attributed the hugely successful launch weekend to Requiem’s “worldwide acclaim”.The game has been tracking strongly since its announcement last summer, thanks to a mix of horror and action, and leaning on nostalgia during Resident Evil’s 30th-anniversary year.Although Capcom does not state as such in its announcement, Requiem’s 5 million sales likely make it Resident Evil’s biggest ever launch – certainly the fastest-selling of any modern title.The…
Ex-Diablo 2 lead designer says his "whole career" has been "chasing Diablo 2," but his team of Blizzard veterans have "a great shot again for a big success" with new ARPG Darkhaven
The team of former Diablo 2 leads at Moon Beast Productions are in the unenviable position of developing a competitor to the iconic Blizzard ARPG they helped create with Darkhaven, but one of the indie project’s leads has already accepted there will probably never be another Diablo 2.”That’s kind of been my whole career in a way, you know, always chasing Diablo 2. I gave up for a while, you know, with the space games. I said, ‘I’m just going to make small games that reach a small audience,'” said former lead designer at Blizzard Erich Schaefer, in an interview…