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‘It’s not true’: Activision shoots down rumours that this year’s Call of Duty is coming to PlayStation 4
Activision has denied reports that this year’s Call of Duty game will be released on PlayStation 4Earlier this week, Call of Duty fans were concerned by reports that claimed this year’s entry in the shooter franchise would come to PlayStation 4.The rumour originated from X user @HeyImAlaix, who has a track record of reporting upcoming skins, and claimed that they had been “hearing that MW4 is currently being playtested on PS4”.Now, the official Call of Duty account on X has shot down suggestions that this year’s Call of Duty game is coming to the previous generation of consoles.“Not sure where…
Valve is seemingly sitting on 20,000 Steam Machine units, so I'd be stumped if availability is an issue
Valve still hasn’t revealed a Steam Machine release date, but it apparently just ordered 50 tons of “game console”. That’s a lot of game consoles, and it’d be ludicrous if the shipment didn’t contain the shiny new mini PC, but there’s still a chance we’re looking at a simple Steam Deck OLED restock rather than “20,000” Steam Machines.In a post highlighting the supposed Steam Machine shipping manifest, hardware analyst Brad Lynch points out over 50 tons of imports across two days. Again, the product listed is “game console”, which is delightfully vague, but unless Gabe Newell has decided to treat…
"We want to ensure gamers are part of those conversations": Stop Killing Games launch player advocacy group to lobby the UK government
The Stop Killing Games campaign announced plans to set up some non-governmental organisations earlier this year, with the aim of ensuring their work goes beyond a current push to prevent online games being rendered unplayable when publishers shut down their servers. One of these regional advocacy groups has now launched in the UK, going by the name Gamers’ Voice.
Steam Controller stock vanished in a flash following its release yesterday. Within 30 minutes, most regions were already showing as “out of stock,” despite some negative reactions from prospective buyers to the relatively high price of Valve’s new gamepad. This immediate selling out of what my Steam Controller review revealed to be the best controller for PC gamers has brought even more ire from buyers who missed out on grabbing Valve’s latest. However, while Ebay is now awash with scalpers looking to resell their new Steam Controllers at huge profit, there is a way to fight back. A quick browse…
Late in Resident Evil 4 Remake, you’ll be in the Incubation Lab, ready to upgrade your Keycard to Level 3, but the keycard machine will be covered with a piece of metal that can only be removed with a Wrench. Awkward.Luckily, there is a Wrench nearby. Unluckily, it’s in a very awkward spot. For everything you need to find the Incubation Lab Wrench in Resident Evil 4 Remake, just read through our guide below.How to find the Wrench – RE4 RemakeIf you read the file on the table near the Card Rewriter and picked up the Biosensor Scope, then you…
Ahead of Avengers: Doomsday, Russo brothers say they "can't control everything" when it comes to preventing spoilers
Avengers: Doomsday co-director Joe Russo says they can’t prevent fans from being spoiled… but what they can do is deliver a movie that defies expectation.”On one hand, audiences want to be surprised, and that’s part of what makes the theatrical experience exciting,” Russo told Metro. “On the other hand, it can become a little over-policed, where people are anxious about engaging with anything.”Marvel fans take their movies pretty seriously, and there tends to be quite an uproar about spoilers ahead of and during the first week of every major release. Because Avengers: Doomsday is being billed as the most epic…
"It meant we got the design right": Resident Evil Requiem's producer on the DLSS5 Grace Ashcroft debacle
Back in March, Nvidia revealed unto the world DLSS5, the next version of its upscaling and frame generation tech. It was ugly as sin, turning Resident Evil Requiem’s Grace Ashcroft into, in the words of our own James, yassified Instagram models. The response from developers and onlookers alike was overwhelmingly negative, but of course Nvidia CEO Jensen Huang didn’t see it that way (he’s still wrong, by the way). Yet amongst the mess is a glass half full outlook from Requiem’s producer, Masato Kumzawa. Kumzawa, alongside game director Koshi Nakanishi, recently took part in a big interview about…
"If people are saying 'dead game,' that means our game is alive:" how Apex Legends is winning back players
Poke around in any live-service game’s forums or communities for any length of time and you’ll find the phrase ‘dead game’ written in a few threads. Social media is rife with the accusation. But the Apex Legends developers at Respawn have brought their battle royale game back to life, with it reaching its highest player count in 18 months. PCGamesN sat down with design director Evan Nikolich and director of player investment Chris Cleroux to discuss how they’ve pulled off this miraculous recovery and why the ‘dead game’ label isn’t the death knell you might think. “If people are saying,…
Zelda was Nintendo's answer to "traditional RPGs," Shigeru Miyamoto says: "We wanted the player to interact with the game world using the controller, and conquer dungeons"
Speaking during a Q&A included with the 1994 audio CD The Legend of Zelda: Sound and Drama (and surfaced via Retro Gamer’s 40 years of The Legend of Zelda issue) Miyamoto explained that Super Mario Bros and The Legend of Zelda were not only being worked on simultaneously, but once Mario was finished, developers from it went to help get Zelda across the finish line.But these were games with vastly different scales, which is why in Japan, Super Mario Bros. was a traditional game cartridge release, while Zelda was released for the floppy disk-using Famicom Disk System allowing the game…
Space Hauler is a full scale space flight sim set around Saturn where every single button in your ship is functional
I do love a bit of space exploration in games, there’s something quite beautiful about the infinite openness, alongside having a terrifying primal fear quality. The peacefulness is often the important thing for me though, and the upcoming cargo delivery sim Space Hauler looks like it will, uh, deliver on that front. Space Hauler is, perhaps quite dauntingly, a full scale, 1:1 recreation of the Saturnian system, specifically focusing on its largest moon Titan. As far as I can tell, that means your ship is accurate to what it would be in real life, and Saturn and its…