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Who doesn’t love a bit of mindless fun? John Carpenter’s Toxic Commando is a squad-based FPS game that tasks you with saving the world from the Sludge God, fighting off hordes of zombies along the way. Saber Interactive’s shooter is similar in a lot of ways to modern CoD Zombies modes. You search a map for powerful gear, head to various objects to interact with terminals, and fight off easy-to-mow-down zombies. Where it differs is in the complexity of its missions. While Zombies tended to give you quite complex objectives, even before diving into Easter Eggs, Toxic Commando always follows…
Nintendo knew Donkey Kong Bananza wouldn't be nearly as fun if you were destroying basic blocks: "It is more fun to destroy that which is beautiful"
Donkey Kong Bananza is hardly the only game that allows you to destroy the levels you play in – after all, Minecraft and its many imitators all let you tear their worlds apart and rebuild them piece by piece. But merely destroying blocks wasn’t quite fun enough, as the devs at Nintendo found when they first started prototyping Donkey Kong’s latest adventure. No, for it to be fun, you really need to be destroying something pretty.In a talk at the Game Developers Conference, attended by GamesRadar+, programmer Tatsuya Kurihara explains that, even when the team built the ability for you…
"Valve does not cooperate with gambling sites" – Counter-Strike publishers issue rare public defence of lootbox mechanics, following New York lawsuit
In an unusual show of candour, Valve have spoken out publicly against a lawsuit filed in New York, USA that accuses them of “letting children and adults alike illegally gamble” via loot boxes in Counter-Strike 2, Dota 2, and Team Fortress 2. With the caveat that I am no Atticus Finch-esque legal expert or even a Louis Tully-grade bumbler, I find Valve’s rebuttal to be a mixture of whataboutery and tactical mitigation, with a couple of fair points. It basically sidesteps what I think is the lawsuit’s most important argument – that lootbox mechanics are fundamentally manipulative. You can read…
Forget gaming mice optimized to within an inch of their life to be as light and high-performance as possible. Set aside PC controllers sculpted for comfort and equipped with thumbsticks tuned for precision. What you actually want is an awkward-looking gaming mouse that can split into two cramped controllers, and that uses a touch pad instead of a scroll wheel. Right? As utterly proposturous as that premise sounds, that’s exactly what a startup called Pixelpaw Labs is looking to build to compete with the best gaming mouse and best PC controllers in the world. It sounds so utterly barmy that…
The final Trails game will be announced in 2031 and released in 2032, Falcom president confirms, so you have 6 years to catch up on 1000 hours of JRPGs
The final game in the 22-year-old JRPG series Trails will be announced in 2031 and released the following year, Falcom president Toshihiro Kondo has announced.For the latest print issue of Weekly Famitsu (via Gematsu), Kondo reveals some key details about the future of the Trails series, including the fact that its narrative conclusion has already been decided. He also says the theme song for Trails in the Sky 2nd Chapter, the remake of the second game in the series, is already finished just months after Trails in the Sky 1st Chapter’s launch, and the plot for The Legend of Heroes:…
March 11, 2026: Three new Anime Fighters Simulator codes are good for Heavenly Fruits, Passive Luck boosts, and even some Cursed Orbs. What are the new Anime Fighters Simulator codes? With the classic Roblox anime adventure getting a new lease of life in 2023, we’ve been hard at work testing codes to get you streaming through the latest update as soon as it drops. While we wait for the next Anime Fighters update, consider checking out some of the best Roblox games for 2024. Yes, that was a while ago now, but this one still spawns spiritual successors and homages. Here…
Early Xbox Project Helix specs promise "next-generation" AI upscaling and an "order of magnitude leap in ray tracing performance" as Microsoft tries to win the next-gen console war before it even starts
Microsoft took this year’s Game Developers Conference as an opportunity to share some early Xbox Project Helix specs – and I do mean early. The list is light on specifics, but it does detail the types of technologies that’ll power the next-gen machine, as Microsoft tries to get a leg up in the next-gen console war.”As part of our multi-year partnership with AMD, we are shaping the future of rendering and simulation,” Xbox’s next-gen VP Jason Ronald says in a new blog. “Project Helix is powered by a custom AMD SoC” – that’s a “system on a chip,” for the…
PETA and Edmund McMillen are trolling each other again, as the activist group hand Mewgenics a "Hero to Animals Award"
Many moons ago, Mewgenics developer Edmund McMillen successfully lured the People for the Ethical Treatment of Animals into developing a vegan parody version of Super Meat Boy, Team Meat’s gut-slathered 2D platformer. Team Meat responded by triumphantly adding a spoof vegan character to Super Meat Boy, the puny and crater-eyed Tofu Boy. As McMillen himself recently recalled on MechaMusk.com, “I personally trolled the peta forums for months seeding info about this ‘ground breaking new indie game coming out soon that must be stopped!; I never thought they would actually take the bait but it was amazing to see and…
Who is The Architect in Slay the Spire 2? Once you’ve reached the end of your run, you’re met by the mysterious Architect. Don’t worry, you’re supposed to be unsuccessful in killing him before the victory screen hits. Here’s everything we know about him and if he can ever be beaten. There are three acts in Slay the Spire 2, and upon reaching the end of the third act, you’re faced with The Architect, an enemy that has been teased by unlocking various Epochs and accessing the story through the timeline. When you approach him, you’re killed instantly before playing…
Microsoft reveals next-gen console details and promises an ‘order of magnitude increase’ in power
Microsoft has shared new details on its next-generation console, Project Helix, and reiterated that it will run both Xbox and PC games.Speaking during a session at the Game Developers Conference in San Francisco, Jason Ronald, VP, Next Generation, confirmed that Helix will be powered by a custom AMD SOC with “next-gen ray-tracing performance”.According to Ronald, Helix will offer “an order of magnitude increase” in raytracing performance capability “beyond what’s currently possible with the Xbox Series X and S”. Development kits will be dispatched next year, he said.As previously confirmed, Microsoft’s next console will be able to run PC games. Ronald told…