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Minecraft unveils new models for baby mobs, making them "chunkier, floofier, and more charming than ever"
Minecraft has just unveiled some of the first features coming to its next game drop, and it’s made me all warm and gooey inside. Clearly wanting to start 2026 by tackling the most important tasks first, Mojang has revealed an overhaul for several baby mobs in order to make them way cuter – the perfect prioritization for one of the biggest and best PC games on the planet, if you ask me. With new textures, models, and audio, if you thought Minecraft’s kittens, piglets, and chicks were adorable before, you’re simply not prepared for how they look now. Landing today…
PlayStation reveals its boldest controllers and console covers yet, ‘The Hyperpop Collection’
PlayStation has announced three new colorways for its DualSense controller and console covers, called The Hyperpop Collection.The Hyperpop Collection will launch in March and come in three colors: Techno Red, Remix Green, and Rhythm Blue.“We’re cranking the volume all the way up with a collection that doesn’t just stand out, it takes over the room,” said Leo Cardoso from PlayStation‘s color, material, and finish design team. “Inspired by the glow of the RGB lights of your impressive gaming setups, these new colors go LOUD in the best possible way.”The Hyperpop Collection will be released on March 12, with pre-orders starting…
"Mothers no longer seek ghostly babies," declare the latest Dwarf Fortress patch notes, starting 2026 in rare form
Dwarf Fortress is kicking off 2026 exactly as you’d hope it would: with a minor update offering an utterly wild batch of patch notes. Normal games might tell you things like “nerfed fire duration 3%” or “boosted gun damage 0.2%.” Not so with Dwarf Fortress. Here we get patch notes about illegal werebeasts, mythical dream objects, and mothers seeking children lost in the afterlife.The headline change in the patch notes on Steam is, of course, this: “Mothers no longer seek ghostly babies.” I don’t really know what that means, but given Dwarf Fortress’s heavy simulation system, I can take a…
The Elder Scrolls Online is ditching yearly expansions and folding its premium content into the base game, but it's also gaining a battle pass
Back in September, studio game director Rich Lambert told GamesIndustry.biz that the Elder Scrolls Online team were exploring a move from big expansions to smaller, more frequent updates. Jump ahead four months and, well, that’s exactly what they’re doing. Wait, stop running away from me, I’m not bringing you old news reheated like the last of the (now decidedly whiffy) Christmas turkey leftovers, I come bearing fresh details like… a freshly cooked turkey that is seasoned with patch notes and battlepass infographics. Yum.
If XCOM kept getting bigger, it'd become this colossal, intergalactic strategy game that's finally out of early access
I often think about what XCOM 3 might look like, and ponder if we’ll ever actually see it. At least there have been plenty of other excellent strategy games inspired by the iconic alien-battling series to fill that void, and another I’ve been eagerly awaiting the full release of is the ambitious Terra Invicta. While developer Pavonis Interactive is most well-known for making the beloved XCOM Long War mod, its new game escalates proceedings out of the realm of individual skirmishes and launches it into the stars in true grand strategy fashion. Terra Invicta 1.0 is finally here, and there…
Blizzard will reportedly reveal a StarCraft shooter from the former Far Cry boss later this year
Blizzard will likely reveal a StarCraft first-person shooter, understood to be in development, at BlizzCon later this year.That’s according to a new report from Windows Central, which claims that StarCtraft is likely to headline the September event, alongside new expansions for Diablo IV and World of Warcraft.The existence of an in-development StarCraft shooter was first reported last year, in Bloomberg journalist Jason Schreier’s book Play Nice: The Rise, Fall, and Future of Blizzard Entertainment.According to the book, the project is being led by Ex-Far Cry boss Dan Hay, who left Ubisoft in 2021 after a decade at its Montreal studio, where he…
Fallout 3's iconic VATS system almost didn't make it into the RPG in time, and Bethesda was worried no one would even want to use it: "Is this even fun?"
After Morrowind and Oblivion, the difficulties Bethesda had in pivoting to sci-fi for Fallout 3 are well-documented. But one major thorn in the studio’s side proved to be one of the apocalyptic RPG’s most iconic features.Speaking to Edge magazine, lead artist Istvan Pely says that the move from the fantasy of Oblivion to the science fiction of Fallout 3 “was a big pivot.” The studio “had to prove that we could pull off a totally different genre, the opposite of fantasy.” Fallout 3 remained “very much an RPG,” but that could make for an unenviable situation for the player.”We had…
If there were ever a dead horse that didn’t need so much flogging, it might be the Life is Strange series. Undeniably beloved by many, it has fallen victim to that whole franchising thing, having received an entry only in 2024 via Life is Strange: Double Exposure, a sequel game that was perhaps a little bit too messy. And here we are, in 2026, with PEGI potentially spoiling the reveal of a new entry in the series subtitled Reunion. Spoilers ahead for the game! You can see as such on the official PEGI ratings board website by simply…
Whether it’s the burning embers of a full-scale rebellion, attempting to survive a dangerous island controlled by thugs and pirates, or dealing with post-apocalyptic America, the Far Cry series offers some incredible FPS action that few games can recreate. From the reinvention of the formula with Far Cry 3 all the way to the latest entry with Far Cry 6, there’s no shortage of open-world enjoyment here, and you can play seven of the games for just $1 / £1 – that’s a deal you can’t find elsewhere. I’ve talked about my issues with Far Cry 6 before, but in…
Machine Games is reportedly working on Wolfenstein 3 and a ‘Rainbow Six Siege-style’ multiplayer title
Indiana Jones and the Great Circle studio, Machine Games, is planning a third Wolfenstein game, it’s claimed.That’s according to separate reports from Windows Central and Kotaku, the former of which claims that the Sweden-based Bethesda studio is also working on “a Rainbow Six Siege-like multiplayer title”.Machine Games released its last game, the critically-acclaimed Indiana Jones, at the tail end of 2024. Its last Wolfenstein game, the co-op title Youngblood, came out in 2019.A new entry would make sense for Bethesda, considering it was recently confirmed that a Wolfenstein live-action series is in development at Amazon, following the huge success of…