Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    Grow a Garden 2 codes (June 2026)

    June 13, 2026

    "Xbox will dissolve into Windows," ex PlayStation boss says, which is Microsoft's "strength"

    June 13, 2026

    Zlin City: Arch Moderna is a diorama city builder made with actual, physical models and based on a real Czech city

    June 13, 2026
    Facebook Twitter Instagram
    Subscribe
    Geeks Empire
    Facebook Twitter Instagram YouTube
    • Home
    • Stream

      STC Production a Grand Family Story in the Tradition of T. Williams

      January 14, 2021

      Demon Slayer: Mugen Train the Movie Will Release in the US

      January 14, 2021

      Sci-fi Television Star Summer Glau Added to Next Play Launch

      January 14, 2021

      Stranger Things: Will There be a New Season? When is it Coming Out?

      January 13, 2021

      Family Drama and Comedy Dominate Young Writers Fest

      January 13, 2021
    • Gaming
      1. TV Shows
      2. View All

      Lydia Hearst and Chris Hardwick Share Their Halloween

      January 14, 2021

      Shu Qi’s Transition: From Playboy Pin-Up to Award-Winning Actress

      January 13, 2021

      The Courier – a Spy Movie with Benedict Cumberbatch

      January 13, 2021

      Revealed: Upcoming DC Comics June 2021, Infinite Frontier & More

      January 13, 2021

      Zlin City: Arch Moderna is a diorama city builder made with actual, physical models and based on a real Czech city

      June 13, 2026

      Whether you believe it or not, Final Fantasy 7 Revelation director Naoki Hamaguchi says the end's been planned from the start

      June 13, 2026

      Nintendo reportedly look set to net so little from their Palworld lawsuit you'll wonder why they bothered

      June 13, 2026

      "There's nothing worse than an AI-generated pitch": Bloober, Jagex, 11 bit and indie devs on the bruising hurdle of funding a videogame prototype

      June 13, 2026
    • Celebrity
    • Movies
    • Contact
    Geeks Empire
    Home»Gossip»FF7 Remake trilogy’s ending was mapped out from the start, and Hamaguchi says he’s ‘confident’ in it
    Gossip

    FF7 Remake trilogy’s ending was mapped out from the start, and Hamaguchi says he’s ‘confident’ in it

    adminBy adminJune 13, 2026No Comments3 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email
    Final Fantasy 7 Remake director says RPGs need more player choice, to stop them just watching streams instead
    Share
    Facebook Twitter Pinterest Reddit WhatsApp Email

    Final Fantasy 7 Revelation director, Naoki Hamaguchi, has said the ending to the trilogy has been planned since the beginning, and he’s confident about how it will conclude.

    Revelation was announced at Summer Game Fest last weekend and will bring to a close Square Enix’s ambitious FF7 remake trilogy, which first debuted on PlayStation 4 in 2020.

    Speaking to VGC in a Final Fantasy 7 Revelation interview, Hamaguchi said that original FF7 director and writer Yoshinori Kitase had also contributed to how the remake trilogy ends.

    “Obviously, I can’t share actual details on how this story is going to end, but in terms of how we envisioned the conclusion, we did have some sort of an idea of what we wanted to do at the end. So we did have a kind of direction from the early days of development,” Hamaguchi said.

    “The same goes for the producer, Yoshinori Kitase. He had his visions as well, and some of that is applied in the conclusion that we’re telling in FF7 Revelation.

    “To be completely honest, I think we’re pretty confident and happy with how it’s turned out. We’re very much excited to see how fans will react to the ending of the story.”

    FF7 Remake trilogy’s ending was mapped out from the start, and Hamaguchi says he’s ‘confident’ in it

    Later in our interview, the FF7 remake series director shared his philosophy on how much player feedback should influence development, telling VGC that he believes reacting too much to user sentiment would lead to a bland experience.

    Hamaguchi said he was willing to take responsibility for the big design calls in Revelation, such as including the same, if not more, amount of mini-games in the third instalment, despite some negative feedback around them in Rebirth.

    “I do have some sort of logic with that idea, and I think it also applies to mediums outside of video games, like films, or TV shows,” he explained. “When you look at all the critiques, the criticism, negative feedback, and try to understand what the most common criticism is, what the median average user is saying, and try to address that and adapt your product to it, it is questionable if that approach actually leads to a better product.

    “If you were to address all the negative feedback, and even take the positive feedback into account, sometimes it’s a case that you’re seeing two sides of the extreme opinions, and by applying all of that, it’s possible that you come up with a product that doesn’t really have any character. It’s just a blank state that doesn’t really have any strong appeal.”