Subscribe to Updates

    Get the latest creative news from FooBar about art, design and business.

    What's Hot

    God of War Laufey director says there's "definitely" some "long-term potential" in bumping into the many gods that Kratos has butchered

    June 9, 2026

    Resonance: A Plague Tale Legacy devs learned to make melee combat on the job

    June 9, 2026

    Riot embraces generative AI, as it targets "wild and weird" player experiences

    June 9, 2026
    Facebook Twitter Instagram
    Subscribe
    Geeks Empire
    Facebook Twitter Instagram YouTube
    • Home
    • Stream

      STC Production a Grand Family Story in the Tradition of T. Williams

      January 14, 2021

      Demon Slayer: Mugen Train the Movie Will Release in the US

      January 14, 2021

      Sci-fi Television Star Summer Glau Added to Next Play Launch

      January 14, 2021

      Stranger Things: Will There be a New Season? When is it Coming Out?

      January 13, 2021

      Family Drama and Comedy Dominate Young Writers Fest

      January 13, 2021
    • Gaming
      1. TV Shows
      2. View All

      Lydia Hearst and Chris Hardwick Share Their Halloween

      January 14, 2021

      Shu Qi’s Transition: From Playboy Pin-Up to Award-Winning Actress

      January 13, 2021

      The Courier – a Spy Movie with Benedict Cumberbatch

      January 13, 2021

      Revealed: Upcoming DC Comics June 2021, Infinite Frontier & More

      January 13, 2021

      Resonance: A Plague Tale Legacy devs learned to make melee combat on the job

      June 9, 2026

      Playing its mystery-drenched demo suggests I'll like everything about About Fishing, except the fishing

      June 9, 2026

      Yes, you have a gun in Gen Atlas, but Fumito Ueda doesn't want you to think it's a shooter

      June 9, 2026

      Just like Luftrausers before it, Wind Runners is proving I'm too careless a pilot to survive a bullet-hell dogfight

      June 9, 2026
    • Celebrity
    • Movies
    • Contact
    Geeks Empire
    Home»Movies»Hollywood»Meet the Assassin's Creed dev who left Ubisoft to make the weirdest city-builder you need to play, which is quietly funding his whole career
    Hollywood

    Meet the Assassin's Creed dev who left Ubisoft to make the weirdest city-builder you need to play, which is quietly funding his whole career

    adminBy adminApril 29, 2026No Comments5 Mins Read
    Facebook Twitter Pinterest LinkedIn Reddit WhatsApp Email
    Dawnfolk strategy game grid
    Share
    Facebook Twitter Pinterest Reddit WhatsApp Email

    Designer Darenn Keller was thrilled to land a position at Ubisoft and work on multiple entries in the Assassin’s Creed series as well as Ghost Recon. But around the time COVID hit and his work became more isolated, new creative endeavors began to creep into his mind.

    Ready for more creative control, he ended up leaving the studio and gave solo development a try, learning new skills and wearing every hat himself. After a lot of prototyping, he landed on the idea for Dawnfolk, a hard-to-describe mix of survival, puzzle, and city-builder elements that’s earned 94% positive user reviews on Steam (and is also on Nintendo Switch). It was no Balatro-sized hit, but Keller tells me Dawnfolk has done well enough to make his indie career livable, which is the dream for most devs, and more than enough for him.

    Dawnfolk is a grid-based city-builder about gathering resources and using them to “protect your people from oppressive shadows,” as its Steam description puts it. It’s a choice-driven microcosm of grand strategy rendered in adorable pixel art backed by relaxing music, and it’s one of the most approachable city-builders in years. But if you are looking for more depth, you’ll find it in challenges so devious that, Keller tells me, barely 2% of players have finished them, despite the considerable development time that went into making them.

    Article continues below


    You may like

    Life as a solo developer is still overwhelming at times, especially in the “business side of things,” but Keller says he’s learned a lot about how to create on his own versus as part of a humongous AAA team.

    Dawnfolk strategy game grid

    (Image credit: Darenn Keller)

    “I make all the decisions,” he says, which is good and bad. He can iterate or pivot quickly without clearing checks and balances, but he has to do it in a vacuum. “I do believe humans are made to work with other humans, and that’s why we love working even in small teams,” he continues. “It’s very cool to have a few people and share this thing with someone. When you’re alone like this, it does feel very lonely. It’s difficult to keep the motivation. It’s difficult, when you wake up in the morning, to force yourself to work on the game. Nobody is going to tell you to do it because nobody cares.”

    Landing a publisher helped Keller stay motivated as work on Dawnfolk began to wind down – and also gave him some runway to be more particular with the launch – and he’s stayed motivated enough after launch to get another game, currently called B-Type: Space Builder (a name likely to change), listed on Steam. Keller says Dawnfolk had “sold 26,000 copies and still pays my rent” as of two months ago, letting him focus more on his next project.

    If he could do it all again, Keller wonders if he’d opt for self-publishing. “At the time, it was really all about the money, to be honest,” he says. “I was just running out of money, and having a publisher gave me enough money to finish the game and have something in reserve in case of a huge failure. Here, I’m not in this situation anymore, at least for now. In four years, if I don’t release a game, I’m gonna need to release something or sign a publisher.”

    Weekly digests, tales from the communities you love, and more

    Dawnfolk strategy game grid

    (Image credit: Darenn Keller)

    This tees up something I hear from a lot of solo and small developers: make the next game smaller and faster. “I would love the next game to be like one year, one year and a half,” Keller says. Dawnfolk took between two and three years depending on how you size up the Switch port work, so Keller says “half the time would be great” for his next game.

    Working solo has also let Keller dial into his own creative goals. He’s a strategy diehard and keeps coming back to the genre in some form. “I think all of my games will always have this little bit of strategy mixed with something that has nothing to do with strategy,” he says. Type-B: Space Builder involves planetary facilities and resource collection, for instance.

    Despite a focus on Steam – handily the biggest store in PC gaming and the best store for indie games – he also makes games with a controller, not a mouse and keyboard, in mind. “For my next game, I really want more of a fun toy that can be hard to master, but is very easy to use,” he says. “It’s very easy to play with that toy. And the strategy around it is also simple. Not aiming to do Civilization, Endless Legend type of complexity. I’m really aiming to do simple games with a bit of strategy.”

    Keller says he began posting about his journey with Dawnfolk online in part because, “I believe we show too much of the big successes and not enough of the small successes.” Workaday games and quiet hits are a huge chunk of the industry, but “most people” won’t hear about them. “But still, it’s the game that allowed me to start my career and to actually continue it,” he says of his own small success.

    Meet the dev who quit Rockstar Games during GTA 6 fever to make his own game, a single-player MMO-like where you tank for NPCs.

    Strategy Games,PC Gaming,Nintendo Switch 2,Games,Platforms,Nintendo#Meet #Assassin039s #Creed #dev #left #Ubisoft #weirdest #citybuilder #play #quietly #funding #career1777491639

    Assassin039s career citybuilder Creed dev funding left Meet Play quietly Ubisoft weirdest
    Share. Facebook Twitter Pinterest LinkedIn WhatsApp Reddit Email
    Previous ArticleSurvive Zombie Arena codes April 2026
    Next Article May’s PlayStation Plus Essential ‘free’ games include EA Sports FC 26
    admin
    • Website

    Related Posts

    God of War Laufey director says there's "definitely" some "long-term potential" in bumping into the many gods that Kratos has butchered

    June 9, 2026

    A prequel to one of the best horror movies of all time has been written, but it doesn't seem like it will ever be made

    June 9, 2026

    Nintendo may be adding challenges to Switch Online retro games, dataminers find, letting the spirit of the Wii U's crown jewel live on

    June 9, 2026

    Palworld 1.0 sounds huge as Pocketpair lead promises more new Pals than "ever added before in any one update"

    June 9, 2026

    Final Fantasy 7 Revelation's combat "reached its perfected state" by embracing the series' "iconic" job system, says director

    June 9, 2026

    House of the Dragon season 3 showrunner Ryan Condal says "we had a plan from the outset," so fan criticism of season 2 didn't change anything

    June 9, 2026
    Add A Comment

    Leave A Reply Cancel Reply

    Demo
    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021

    PS Offering 10 More Games for Free, Including Horizon Zero

    January 13, 2021
    • Facebook
    • Twitter
    • Pinterest
    • Instagram
    • YouTube
    • Vimeo
    Don't Miss
    Hollywood

    God of War Laufey director says there's "definitely" some "long-term potential" in bumping into the many gods that Kratos has butchered

    By adminJune 9, 2026

    This Summer Game Fest graced us with our first look at God of War Laufey,…

    Resonance: A Plague Tale Legacy devs learned to make melee combat on the job

    June 9, 2026

    Riot embraces generative AI, as it targets "wild and weird" player experiences

    June 9, 2026

    ‘We prefer not to use it at all’: Plague Tale developer says using genAI is a choice for smaller teams, not a necessity

    June 9, 2026

    Subscribe to Updates

    Get the latest creative news from SmartMag about art & design.

    About Us
    About Us

    Your source for the lifestyle news. This demo is crafted specifically to exhibit the use of the theme as a lifestyle site. Visit our main page for more demos.

    We're accepting new partnerships right now.

    Email Us: info@example.com
    Contact: +1-320-0123-451

    Our Picks

    After the first movie was nominated for 10 Oscars in 2025, Wicked: For Good picks up 0 nominations

    January 22, 2026

    Watching Wonder Woman 1984 with an HBO Max Free Trial?

    January 13, 2021

    Wonder Woman Vs. Supergirl: Who Would Win

    January 13, 2021
    Recent Posts
    • God of War Laufey director says there's "definitely" some "long-term potential" in bumping into the many gods that Kratos has butchered
    • Resonance: A Plague Tale Legacy devs learned to make melee combat on the job
    • Riot embraces generative AI, as it targets "wild and weird" player experiences
    • ‘We prefer not to use it at all’: Plague Tale developer says using genAI is a choice for smaller teams, not a necessity
    • A prequel to one of the best horror movies of all time has been written, but it doesn't seem like it will ever be made
    Facebook Twitter Instagram Pinterest
    • Home
    • Movies
    • TV Shows
    • Gaming
    © 2026 . Designed by WPfastworld.

    Type above and press Enter to search. Press Esc to cancel.